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3.学编程很无聊?13个有趣又好玩的井字Python游戏代码分享
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今天给大家带来个python小游戏,收藏起来,棋源上班摸鱼时可以尽情享受游戏的码井乐趣。以下内容按难度等级分类,字棋从易到难,代码让你可以根据自己的井字源码删除线代码喜好和技能水平选择适合的游戏。 有手就行 这些游戏上手简单,棋源适合初学者和休闲玩家。码井 1、字棋吃金币:控制角色吃掉金币。代码源码分享
2、井字打乒乓:模拟乒乓球对战。棋源源码分享
3、码井滑雪:控制角色在滑雪板上滑行。字棋源码分享
4、代码并夕夕版飞机大战:趣味版飞机大战游戏。源码分享
5、打地鼠:经典地鼠游戏。源码分享
简简单单 这些游戏玩法相对简单,易于上手。 6、swift存储 源码小恐龙:控制小恐龙跳跃躲避障碍。玩法:上下控制起跳躲避
源码分享
7、消消乐:消除三个以上相同颜色的方块。玩法:三个相连就能消除
源码分享
8、俄罗斯方块:经典的俄罗斯方块游戏。玩法:童年经典,普通模式没啥意思,小时候我们都是玩加速的。
源码分享
9、贪吃蛇:经典贪吃蛇游戏。玩法:童年经典,普通魔术也没啥意思,小时候玩的也是加速的。
源码分享
普普通通 这些游戏有基本的玩法介绍和源代码。 、点小游戏:通过加减乘除操作达到。玩法:通过加减乘除操作,小学生都没问题的。
源码分享
、平衡木:控制角色在平衡木上行走。bbiboll 公式源码玩法:小时候的经典游戏,控制左右就行,到后面才有一点点难度。
源码分享
、外星人入侵:模仿经典游戏的外星人入侵。玩法:这让我想起了魂斗罗那第几关的boss,有点类似,不过魂斗罗那个难度肯定高点。
源码分享
、贪心鸟:类似炸弹人的游戏,需要控制走位。玩法:有点类似那个炸弹人,控制好走位问题不大。
源码分享
、井字棋:经典的井字棋游戏。玩法:我打赌大家在课堂上肯定玩过这个,想想当年和同桌玩这个废了好几本本子。
源码分享
有点困难 这些游戏有一定挑战性,需要一定的策略和技巧。 、highcharts web 源码炸弹人:经典的炸弹人游戏。玩法详解:小时候的又一经典游戏,小时候很多次都被自己炸死了。
源码分享
、保卫森林:类似保卫萝卜的塔防游戏。玩法详解:类似保卫萝卜,塔防类的小游戏,布局一定要合理,考虑射程属性等等。
源码分享,还有配置文件
、五子棋:经典的五子棋游戏。玩法详解:小时候很爱玩,先出是有必胜方法的,后面才知道会有禁手这个规则,就比较复杂了,大家可以学一下先出必胜的开局,有浦月、流星、丘月、企业考勤 源码游星、慧星等等。
源码分享
、吃豆豆:考验手速和操作的跑酷游戏。玩法详解:考验手速和操作和走位,我不喜欢玩这类跑来跑去的。
源码分享
、坦克大战:经典的坦克大战游戏。玩法详解:这是经典中的经典,小时候玩觉得可难了,操作不必介绍了。
源码分享
、超级玛丽:经典的超级玛丽游戏。玩法详解:经典中的经典,小时候玩觉得可难了,操作不必介绍了。
源码分享
、水果忍者:切水果游戏,挺解压的。玩法详解:切水果风靡一时的游戏,不知道为啥总是切刀炸掉。
源码分享
极度困难 这些游戏挑战性强,需要深入理解和策略。 、飞机大战:有难度的飞机大战游戏。攻略大全:从这里开始的游戏,真正算的上有难度了,这个飞机大战跟童年玩的比起来还是差一点。
源码分享
、:风靡一时的游戏。攻略大全:也是曾经风靡一时的,越到后面越难,合成的时候一定要大数放在角落。
源码分享
、推箱子:经典的推箱子游戏。攻略大全:以前的那个手机上都有的游戏,越推到后面的关卡越难。
源码分享
、塔防:塔防类游戏,有一定速度要求。攻略大全:又是一种塔防类的游戏,有点意思,就是速度太快了,反应不过来。
源码分享
、植物大战僵尸:经典的植物大战僵尸游戏。攻略大全:最经典的植物大战僵尸,操作不用介绍了,不过可以自己玩玩看。
源码分享
、扫雷:有意思的扫雷游戏。玩法详解:扫雷还是挺有意思的,技能玩又考验推理。
源码分享
终极挑战 这些游戏是真正的挑战,需要高度的技巧和策略。 、拼图:三个终极挑战,能完成一个就算你厉害,拼图是我最烦的,太难了。游戏体验:三个终极挑战,能完成一个就算你厉害,拼图是我最烦的,太难了。
、走迷宫:迷宫游戏,考验推理能力。游戏体验:我反正没走出去,大家能走出去吗
、最强游戏:控制难度极大的游戏。游戏体验:可太难控制了。
希望这些游戏能够让你在忙碌的工作之余找到乐趣和放松。记得,选择适合自己的游戏等级,享受编程的乐趣。vb äºåè¿ä¸å ³
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Private Type Wells
Wells_X As Long
Wells_Y As Long
Wells_Value As Integer
End Type
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Private usrWells(1 To 9) As Wells
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Private intWellsIndex(1 To 3, 1 To 3) As Integer
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Private lngPlayerTurn As Integer, lngPlayerScore As Long
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Private blnGameStart As Boolean
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Private blnPlayerWin As Boolean, blnPlayerLost As Boolean
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Private Enum Player
MAN = 0
COMPUTER = 1
End Enum
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Private Sub Form_Load()
Me.Show
Me.Caption = "BSäºå游æ â (çæ¬ " & App.Major & "." & App.Minor & "." & App.Revision & ")"
End Sub
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Private Sub cmdGameStart_Click()
blnGameStart = True
lngPlayerTurn = lngPlayerTurn + 1
Me.picWells.Cls
Call subGameInitialize
Call subScreenRefresh
End Sub
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Private Sub CmdGameRules_Click()
Beep
MsgBox " BSäºå游æï¼ä¸ä¸ªæç®åçæºå游æï¼æ¨å°ä¸æº" & Chr() & _
"å¨å¨9ä¸ªæ ¼å大å°çæ£çä¸ä¸å³é«ä¸ãç±æ¨å å¼å§" & Chr() & _
"åæºå¨è½®æµï¼æ¯æ¬¡å¨ä»»æçç©ºæ ¼ä¸ä¸ä¸ææ£åãå " & Chr() & _
"å¨æ£çä¸æ¨ªåã纵åæ对è§çº¿ä¸ææä¸æç¸åæ£å" & Chr() & _
"çä¸æ¹å³å¯è·å¾æ¸¸æçèå©ï¼ç¥æ¨å¥½è¿ï¼ï¼", 0 + , "游æè§å"
End Sub
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Private Sub cmdAbout_Click()
Beep
MsgBox "BSäºå游æ" & "(V-" & App.Major & "." & App.Minor & "çæ¬)" & Chr() & Chr() & _
"" & Chr() & Chr() & _
"ç±PigheadPrince设计å¶ä½" & Chr() & _
"CopyRight(C),BestSoft.TCG", 0, "å ³äºæ¬æ¸¸æ"
End Sub
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Private Sub cmdExit_Click()
Beep
msg = MsgBox("æ¨è¦éåºæ¬æ¸¸æåï¼", 4 + , "BSäºå游æ")
If msg = 6 Then End
End Sub
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Private Sub picWells_MouseDown(Button As Integer, Shift As Integer, X As Single, Y As Single)
Dim lngGetWells_X As Long, lngGetWells_Y As Long
Dim blnWellsNotFull As Boolean
If Not blnGameStart Then Exit Sub
lngGetWells_X = Int(Y / (Me.picWells.Height / 3)) + 1
lngGetWells_Y = Int(X / (Me.picWells.Width / 3)) + 1
If usrWells(intWellsIndex(lngGetWells_X, lngGetWells_Y)).Wells_Value = 0 Then
usrWells(intWellsIndex(lngGetWells_X, lngGetWells_Y)).Wells_Value = 1
Me.picWells.PaintPicture Me.imgChequer(MAN).Picture, _
usrWells(intWellsIndex(lngGetWells_X, lngGetWells_Y)).Wells_X, _
usrWells(intWellsIndex(lngGetWells_X, lngGetWells_Y)).Wells_Y, _
Me.picWells.Width / 3, Me.picWells.Height / 3
If funPlayerWinIF(MAN) Then
Beep
MsgBox "æåï¼æ¨èå©äºï¼", , "BSäºå游æ"
lngPlayerScore = lngPlayerScore +
Call subScreenRefresh
blnGameStart = False
Else
blnPlayerTurn = False
For i = 1 To 9
If usrWells(i).Wells_Value = 0 Then blnWellsNotFull = True
Next i
If blnWellsNotFull Then
Call subComputerDoing
Else
Beep
MsgBox "åå±ï¼", , "BSäºå游æ"
blnGameStart = False
End If
End If
End If
End Sub
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Private Sub subGameInitialize()
intWellsIndex(1, 1) = 1
intWellsIndex(1, 2) = 2
intWellsIndex(1, 3) = 3
intWellsIndex(2, 1) = 4
intWellsIndex(2, 2) = 5
intWellsIndex(2, 3) = 6
intWellsIndex(3, 1) = 7
intWellsIndex(3, 2) = 8
intWellsIndex(3, 3) = 9
For i = 1 To 7 Step 3
usrWells(i).Wells_X = 0
Next i
For i = 2 To 8 Step 3
usrWells(i).Wells_X = Me.picWells.Width * (1 / 3)
Next i
For i = 3 To 9 Step 3
usrWells(i).Wells_X = Me.picWells.Width * (2 / 3)
Next i
For i = 1 To 3 Step 1
usrWells(i).Wells_Y = 0
Next i
For i = 4 To 6 Step 1
usrWells(i).Wells_Y = Me.picWells.Height * (1 / 3)
Next i
For i = 7 To 9 Step 1
usrWells(i).Wells_Y = Me.picWells.Height * (2 / 3)
Next i
For i = 1 To 9
usrWells(i).Wells_Value = 0
Next i
End Sub
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Private Sub subScreenRefresh()
Me.lblPlayerTurns.Caption = lngPlayerTurn
Me.lblPlayerScore.Caption = lngPlayerScore
Me.picWells.Line (0, Me.picWells.Height * (1 / 3))-(Me.picWells.Width, Me.picWells.Height * (1 / 3)), vbBlack
Me.picWells.Line (0, Me.picWells.Height * (2 / 3))-(Me.picWells.Width, Me.picWells.Height * (2 / 3)), vbBlack
Me.picWells.Line (Me.picWells.Width * (1 / 3), 0)-(Me.picWells.Width * (1 / 3), Me.picWells.Height), vbBlack
Me.picWells.Line (Me.picWells.Width * (2 / 3), 0)-(Me.picWells.Width * (2 / 3), Me.picWells.Height), vbBlack
End Sub
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Private Sub subComputerDoing()
Randomize
Dim lngGetWells_X As Long, lngGetWells_Y As Long
Dim intPCFirstWells As Integer
Dim blnPCWellsExists As Boolean
Dim intPCWells As Integer
For i = 1 To 9 Step 1
If usrWells(i).Wells_Value = -1 Then
blnPCWellsExists = True
End If
Next i
If Not blnPCWellsExists Then
GoTo GetPCFirstWells:
Else
GoTo GetPCNextWells:
End If
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intPCFirstWells = Int((9 - 1 + 1) * Rnd + 1)
If usrWells(intPCFirstWells).Wells_Value <> 0 Then
GoTo GetPCFirstWells:
Else
intPCWells = intPCFirstWells
End If
GoTo GoOn:
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intPCWells = funGetPCWells
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usrWells(intPCWells).Wells_Value = -1
lngGetWells_X = usrWells(intPCWells).Wells_X
lngGetWells_Y = usrWells(intPCWells).Wells_Y
Me.picWells.PaintPicture Me.imgChequer(COMPUTER).Picture, lngGetWells_X, lngGetWells_Y, _
Me.picWells.Width / 3, Me.picWells.Height / 3
If funPlayerWinIF(COMPUTER) Then
Beep
MsgBox "æ±æï¼æ¨å¤±è´¥äºï¼", , "BSäºå游æ"
lngPlayerScore = lngPlayerScore -
If lngPlayerScore < 0 Then lngPlayerScore = 0
Call subScreenRefresh
blnGameStart = False
Else
blnPlayerTurn = True
End If
End Sub
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Private Function funPlayerWinIF(PlayerType As Integer) As Boolean
Dim intWinCase(1 To 8) As Integer
intWinCase(1) = usrWells(1).Wells_Value + usrWells(2).Wells_Value + usrWells(3).Wells_Value
intWinCase(2) = usrWells(4).Wells_Value + usrWells(5).Wells_Value + usrWells(6).Wells_Value
intWinCase(3) = usrWells(7).Wells_Value + usrWells(8).Wells_Value + usrWells(9).Wells_Value
intWinCase(4) = usrWells(1).Wells_Value + usrWells(4).Wells_Value + usrWells(7).Wells_Value
intWinCase(5) = usrWells(2).Wells_Value + usrWells(5).Wells_Value + usrWells(8).Wells_Value
intWinCase(6) = usrWells(3).Wells_Value + usrWells(6).Wells_Value + usrWells(9).Wells_Value
intWinCase(7) = usrWells(1).Wells_Value + usrWells(5).Wells_Value + usrWells(9).Wells_Value
intWinCase(8) = usrWells(3).Wells_Value + usrWells(5).Wells_Value + usrWells(7).Wells_Value
Select Case PlayerType
Case MAN
If intWinCase(1) = 3 Or intWinCase(2) = 3 Or intWinCase(3) = 3 Or intWinCase(4) = 3 Or _
intWinCase(5) = 3 Or intWinCase(6) = 3 Or intWinCase(7) = 3 Or intWinCase(8) = 3 Then
blnPlayerWin = True
blnPlayerLost = False
funPlayerWinIF = blnPlayerWin
End If
Case COMPUTER
If intWinCase(1) = -3 Or intWinCase(2) = -3 Or intWinCase(3) = -3 Or intWinCase(4) = -3 Or _
intWinCase(5) = -3 Or intWinCase(6) = -3 Or intWinCase(7) = -3 Or intWinCase(8) = -3 Then
blnPlayerWin = False
blnPlayerLost = True
funPlayerWinIF = blnPlayerLost
End If
End Select
End Function
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Private Function funGetPCWells() As Integer
Dim intWells(1 To 8) As Integer, intPCRandomWells As Integer
intWells(1) = usrWells(1).Wells_Value + usrWells(2).Wells_Value + usrWells(3).Wells_Value
intWells(2) = usrWells(4).Wells_Value + usrWells(5).Wells_Value + usrWells(6).Wells_Value
intWells(3) = usrWells(7).Wells_Value + usrWells(8).Wells_Value + usrWells(9).Wells_Value
intWells(4) = usrWells(1).Wells_Value + usrWells(4).Wells_Value + usrWells(7).Wells_Value
intWells(5) = usrWells(2).Wells_Value + usrWells(5).Wells_Value + usrWells(8).Wells_Value
intWells(6) = usrWells(3).Wells_Value + usrWells(6).Wells_Value + usrWells(9).Wells_Value
intWells(7) = usrWells(1).Wells_Value + usrWells(5).Wells_Value + usrWells(9).Wells_Value
intWells(8) = usrWells(3).Wells_Value + usrWells(5).Wells_Value + usrWells(7).Wells_Value
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If intWells(1) = -2 Then
For i = 1 To 3 Step 1
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(2) = -2 Then
For i = 4 To 6 Step 1
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(3) = -2 Then
For i = 7 To 9 Step 1
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(4) = -2 Then
For i = 1 To 7 Step 3
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(5) = -2 Then
For i = 2 To 8 Step 3
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(6) = -2 Then
For i = 3 To 9 Step 3
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(7) = -2 Then
For i = 1 To 9 Step 4
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(8) = -2 Then
For i = 3 To 7 Step 2
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
End If
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If intWells(1) = 2 Then
For i = 1 To 3 Step 1
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(2) = 2 Then
For i = 4 To 6 Step 1
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(3) = 2 Then
For i = 7 To 9 Step 1
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(4) = 2 Then
For i = 1 To 7 Step 3
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(5) = 2 Then
For i = 2 To 8 Step 3
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(6) = 2 Then
For i = 3 To 9 Step 3
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(7) = 2 Then
For i = 1 To 9 Step 4
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(8) = 2 Then
For i = 3 To 7 Step 2
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
End If
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If intWells(1) = -1 Then
For i = 1 To 3 Step 1
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(2) = -1 Then
For i = 4 To 6 Step 1
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(3) = -1 Then
For i = 7 To 9 Step 1
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(4) = -1 Then
For i = 1 To 7 Step 3
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(5) = -1 Then
For i = 2 To 8 Step 3
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(6) = -1 Then
For i = 3 To 9 Step 3
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(7) = -1 Then
For i = 1 To 9 Step 4
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(8) = -1 Then
For i = 3 To 7 Step 2
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
End If
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GetRandomWells:
Randomize
intPCRandomWells = Int((9 - 1 + 1) * Rnd + 1)
If usrWells(intPCRandomWells).Wells_Value = 0 Then
funGetPCWells = intPCRandomWells
Else
GoTo GetRandomWells:
End If
End Function
学编程很无聊?个有趣又好玩的Python游戏代码分享
在编程的世界里,枯燥并非必选项。通过边打游戏边学习编程,不仅能够提高兴趣,还能在实践中熟练技能。下面,我将分享个有趣的Python游戏代码,让你在快乐中探索编程的乐趣。
1、吃金币
源码分享:
2、打乒乓
源码分享:
3、滑雪
源码分享:
4、并夕夕版飞机大战
源码分享:
5、打地鼠
源码分享:
6、小恐龙
玩法:上下控制起跳躲避
源码分享:
7、消消乐
玩法:三个相连就能消除
源码分享:
8、俄罗斯方块
玩法:童年经典,普通模式没啥意思,小时候我们都是玩加速的。
源码分享:
9、贪吃蛇
玩法:童年经典,普通魔术也没啥意思,小时候玩的也是加速的。
源码分享:
、点小游戏
玩法:通过加减乘除操作,小学生都没问题的。
源码分享:
、平衡木
玩法:也是小时候的经典游戏,控制左右就行,到后面才有一点点难度。
源码分享:
、外星人入侵
玩法:这让我想起了魂斗罗那第几关的boss,有点类似,不过魂斗罗那个难度肯定高点。
源码分享:
、井字棋
玩法:我打赌大家在课堂上肯定玩过这个,想想当年和同桌玩这个废了好几本本子。
源码分享